Smasheroids
Devlog
- January 23, 2020 by YumeGears#penelope canvas, #smart joystick, #mobile game, #smasheroids, #shooter, #shot'em'up, #asteroids, #spaceDo you know the Penelope Canvas story? If not, read it here: https://en.wikipedia.org/wiki/Penelope it's a really interesting story.. Sometimes, more often than expected, this metaphor is used also... Continue reading
- January 20, 2020 by YumeGears#smart joystick, #smasheroids, #shooter, #shotemup, #game, #construct, #asteroids, #space, #save your planet, #mobileThe control system in a game is really important, and in a mobile game more then other platforms. The two arrow buttons and the small fire where good, but not so good. So, after evaluation, we've fou... Continue reading
- January 17, 2020 by YumeGears#shooter, #shotemup, #asteroids, #space, #tank, #powerup, #construct, #saveyourplanet, #update, #smasheroidsThe first update for Smasheroids is available. And it's DRILLING. Power Ups are increased and a new one is available: a new shoot type. When you get the red sphere, now, your red bullet will not be st... Continue reading
- January 13, 2020 by YumeGears#smasheroids, #construct, #html, #game, #shoote, #shot'em'up, #asteroids, #space, #poweup, #save the planetSo, finally, the time is come. My first game on itch.io is published, also if some work is still necessary to complete it. The idea of Smasheroids come from the arcades of '80s in the previous century... Continue reading